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Name
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Description
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Achievement points
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Trophy
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Platinum adventurer
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Unlock all of the trophies in Syberia 3.
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N/A
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20,000 leagues under the lake
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You took the plunge for the good of the migration…
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25
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A little tenderness, maybe?
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Tell one of your traveling companions how much you like them three times.
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25
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A word to the wise
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When solving a puzzle, find what's needed the first time around.
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15
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Anything goes
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You set off a strange migratory mechanism without being asked to do a thing…
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20
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Available brainwidth
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You've preserved an ally's cultural integrity…
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15
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Brave… in good time!
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Receive an elected official's moral support.
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15
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Cassandra
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Prove to the clinic staff that you're right despite everything.
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25
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Colonel, are you receiving me, over?
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You showed the soldiers that cunning is always better than force.
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15
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Crime and punishment
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On the first try, you succeeded in convincing a lost soul to seek redemption by helping you.
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25
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Friends for life
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Befriend two hospital veterans.
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20
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Grumpy old
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Get rebuffed three times by the same character.
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10
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I am legend
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See beneath the surface to convince a survivor to help you.
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40
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I is somebody else
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Admit it: you didn't see that one coming…
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15
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Ice breaker
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When solving a puzzle, start the mechanism you're asked to without stalling a single time.
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60
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Ironic, ain't it?
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Admit you've wanted to ever since you left Valadilène…
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15
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Lobbyist
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Get your old reflexes back to make an elected official give in.
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25
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Martingale
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During a discussion, use an irrefutable argument that you obtained by exploring.
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30
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Master locksmith
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When solving a puzzle, make a perfect duplicate on the first try.
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15
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Mechanical awakening
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Your efforts have restored a mechanical masterpiece to working order.
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35
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Mobile communication
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When solving a puzzle, you use a strange machine without ever putting out the fire you lit beforehand.
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20
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No time to lose!
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You fled the clinic and saved the tribe from great peril.
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25
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O spirits, are you there?
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The spirits have given you their blessing… and quite a trip!
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25
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One flew over the nut-job's nest
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Pass your medical visit.
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30
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Raiders of the Lost Temple
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When solving a puzzle, open the doors to a ruin with fewer than 20 moves.
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40
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Respect for protocol
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You managed to leave the clinic's psychiatric ward.
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15
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Steiner family
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You and the Youkols can count on new allies in Valsembor.
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25
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Tables turned
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Admit you like it…
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15
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The big good-bye
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You enabled the Youkol migration to set off again.
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50
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The castle
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You've reached Valsembor despite your pursuer… and the red tape!
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25
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The community of the ostrich
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Your alliance with an automaton and the tribe has let you move mountains… Or a ferry, at any rate.
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25
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The scriptwriter's nightmare
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While exploring, perform 10 optional actions that influence your progress.
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50
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The Valsembor Horror
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Listen to two people tell you the story of a local legend.
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25
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This sure ain't Kansas
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You came round in a really strange institution…
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10
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Time to collect your thoughts
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Think twice before speaking.
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10
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Tripping
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Receive an old friend's congratulations by helping him before he asks you to.
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15
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Valsemborgate
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Find out about the region's dark past.
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10
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We're going to need a bigger boat
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The redemption of a great sailor saved you from a legendary assailant.
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25
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What counts is not the destination…
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You helped the Youkols get to safety, at the risk of a far darker future for yourself…
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75
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XZ2000… 2.0
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You brought a friend back to life.
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30
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You call that cheating...?
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Find 15 points on interest in items in your inventory.
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10
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